godot/modules/interactive_music/config.py

def can_build(env, platform):
    return True


def configure(env):
    pass


def get_doc_classes():
    return [
        "AudioStreamPlaylist",
        "AudioStreamPlaybackPlaylist",
        "AudioStreamInteractive",
        "AudioStreamPlaybackInteractive",
        "AudioStreamSynchronized",
        "AudioStreamPlaybackSynchronized",
    ]


def get_doc_path():
    return "doc_classes"