godot/editor/gui/editor_run_bar.cpp

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/*  editor_run_bar.cpp                                                    */
/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "editor_run_bar.h"

#include "core/config/project_settings.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_node.h"
#include "editor/editor_run_native.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_quick_open_dialog.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/panel_container.h"

EditorRunBar *EditorRunBar::singleton =;

void EditorRunBar::_notification(int p_what) {}

void EditorRunBar::_reset_play_buttons() {}

void EditorRunBar::_update_play_buttons() {}

void EditorRunBar::_write_movie_toggled(bool p_enabled) {}

void EditorRunBar::_quick_run_selected(const String &p_file_path) {}

void EditorRunBar::_play_custom_pressed() {}

void EditorRunBar::_play_current_pressed() {}

void EditorRunBar::_run_scene(const String &p_scene_path) {}

void EditorRunBar::_run_native(const Ref<EditorExportPreset> &p_preset) {}

void EditorRunBar::play_main_scene(bool p_from_native) {}

void EditorRunBar::play_current_scene(bool p_reload) {}

void EditorRunBar::play_custom_scene(const String &p_custom) {}

void EditorRunBar::stop_playing() {}

bool EditorRunBar::is_playing() const {}

String EditorRunBar::get_playing_scene() const {}

Error EditorRunBar::start_native_device(int p_device_id) {}

OS::ProcessID EditorRunBar::has_child_process(OS::ProcessID p_pid) const {}

void EditorRunBar::stop_child_process(OS::ProcessID p_pid) {}

void EditorRunBar::set_movie_maker_enabled(bool p_enabled) {}

bool EditorRunBar::is_movie_maker_enabled() const {}

HBoxContainer *EditorRunBar::get_buttons_container() {}

void EditorRunBar::_bind_methods() {}

EditorRunBar::EditorRunBar() {}