godot/editor/import/resource_importer_layered_texture.cpp

/**************************************************************************/
/*  resource_importer_layered_texture.cpp                                 */
/**************************************************************************/
/*                         This file is part of:                          */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "resource_importer_layered_texture.h"

#include "core/config/project_settings.h"
#include "core/error/error_macros.h"
#include "core/io/config_file.h"
#include "core/io/image_loader.h"
#include "core/object/ref_counted.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/import/resource_importer_texture.h"
#include "editor/import/resource_importer_texture_settings.h"
#include "scene/resources/compressed_texture.h"
#include "scene/resources/texture.h"

String ResourceImporterLayeredTexture::get_importer_name() const {}

String ResourceImporterLayeredTexture::get_visible_name() const {}

void ResourceImporterLayeredTexture::get_recognized_extensions(List<String> *p_extensions) const {}

String ResourceImporterLayeredTexture::get_save_extension() const {}

String ResourceImporterLayeredTexture::get_resource_type() const {}

bool ResourceImporterLayeredTexture::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {}

int ResourceImporterLayeredTexture::get_preset_count() const {}

String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const {}

void ResourceImporterLayeredTexture::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {}

void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, const String &p_to_path, int p_compress_mode, float p_lossy, Image::CompressMode p_vram_compression, Image::CompressSource p_csource, Image::UsedChannels used_channels, bool p_mipmaps, bool p_force_po2) {}

Error ResourceImporterLayeredTexture::import(ResourceUID::ID p_source_id, const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {}

const char *ResourceImporterLayeredTexture::compression_formats[] =;

String ResourceImporterLayeredTexture::get_import_settings_string() const {}

bool ResourceImporterLayeredTexture::are_import_settings_valid(const String &p_path, const Dictionary &p_meta) const {}

ResourceImporterLayeredTexture *ResourceImporterLayeredTexture::singleton =;

ResourceImporterLayeredTexture::ResourceImporterLayeredTexture(bool p_singleton) {}

ResourceImporterLayeredTexture::~ResourceImporterLayeredTexture() {}

void ResourceImporterLayeredTexture::_check_compress_ctex(const String &p_source_file, Ref<LayeredTextureImport> r_texture_import) {}