godot/editor/plugins/editor_debugger_plugin.cpp

/**************************************************************************/
/*  editor_debugger_plugin.cpp                                            */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "editor_debugger_plugin.h"

#include "editor/debugger/script_editor_debugger.h"

void EditorDebuggerSession::_breaked(bool p_really_did, bool p_can_debug, const String &p_message, bool p_has_stackdump) {}

void EditorDebuggerSession::_started() {}

void EditorDebuggerSession::_stopped() {}

void EditorDebuggerSession::_bind_methods() {}

void EditorDebuggerSession::add_session_tab(Control *p_tab) {}

void EditorDebuggerSession::remove_session_tab(Control *p_tab) {}

void EditorDebuggerSession::send_message(const String &p_message, const Array &p_args) {}

void EditorDebuggerSession::toggle_profiler(const String &p_profiler, bool p_enable, const Array &p_data) {}

bool EditorDebuggerSession::is_breaked() {}

bool EditorDebuggerSession::is_debuggable() {}

bool EditorDebuggerSession::is_active() {}

void EditorDebuggerSession::set_breakpoint(const String &p_path, int p_line, bool p_enabled) {}

void EditorDebuggerSession::detach_debugger() {}

void EditorDebuggerSession::_debugger_gone_away() {}

EditorDebuggerSession::EditorDebuggerSession(ScriptEditorDebugger *p_debugger) {}

EditorDebuggerSession::~EditorDebuggerSession() {}

/// EditorDebuggerPlugin

EditorDebuggerPlugin::~EditorDebuggerPlugin() {}

void EditorDebuggerPlugin::clear() {}

void EditorDebuggerPlugin::create_session(ScriptEditorDebugger *p_debugger) {}

void EditorDebuggerPlugin::setup_session(int p_idx) {}

Ref<EditorDebuggerSession> EditorDebuggerPlugin::get_session(int p_idx) {}

Array EditorDebuggerPlugin::get_sessions() {}

bool EditorDebuggerPlugin::has_capture(const String &p_message) const {}

bool EditorDebuggerPlugin::capture(const String &p_message, const Array &p_data, int p_session_id) {}

void EditorDebuggerPlugin::goto_script_line(const Ref<Script> &p_script, int p_line) {}

void EditorDebuggerPlugin::breakpoints_cleared_in_tree() {}

void EditorDebuggerPlugin::breakpoint_set_in_tree(const Ref<Script> &p_script, int p_line, bool p_enabled) {}

void EditorDebuggerPlugin::_bind_methods() {}

EditorDebuggerPlugin::EditorDebuggerPlugin() {}