/**************************************************************************/ /* style_box_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "style_box_editor_plugin.h" #include "editor/themes/editor_scale.h" #include "scene/gui/button.h" #include "scene/resources/style_box_texture.h" bool StyleBoxPreview::grid_preview_enabled = …; void StyleBoxPreview::_grid_preview_toggled(bool p_active) { … } void StyleBoxPreview::edit(const Ref<StyleBox> &p_stylebox) { … } void StyleBoxPreview::_notification(int p_what) { … } void StyleBoxPreview::_redraw() { … } StyleBoxPreview::StyleBoxPreview() { … } bool EditorInspectorPluginStyleBox::can_handle(Object *p_object) { … } void EditorInspectorPluginStyleBox::parse_begin(Object *p_object) { … } StyleBoxEditorPlugin::StyleBoxEditorPlugin() { … }