godot/editor/plugins/tiles/tile_data_editors.cpp

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/*  tile_data_editors.cpp                                                 */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "tile_data_editors.h"

#include "tile_set_editor.h"

#include "core/math/geometry_2d.h"
#include "core/os/keyboard.h"

#include "editor/editor_node.h"
#include "editor/editor_properties.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/themes/editor_scale.h"

#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/spin_box.h"

#include "servers/navigation_server_2d.h"

void TileDataEditor::_tile_set_changed_plan_update() {}

void TileDataEditor::_tile_set_changed_deferred_update() {}

TileData *TileDataEditor::_get_tile_data(TileMapCell p_cell) {}

void TileDataEditor::_bind_methods() {}

void TileDataEditor::set_tile_set(Ref<TileSet> p_tile_set) {}

bool DummyObject::_set(const StringName &p_name, const Variant &p_value) {}

bool DummyObject::_get(const StringName &p_name, Variant &r_ret) const {}

bool DummyObject::has_dummy_property(const StringName &p_name) {}

void DummyObject::add_dummy_property(const StringName &p_name) {}

void DummyObject::remove_dummy_property(const StringName &p_name) {}

void DummyObject::clear_dummy_properties() {}

void GenericTilePolygonEditor::_base_control_draw() {}

void GenericTilePolygonEditor::_center_view() {}

void GenericTilePolygonEditor::_zoom_changed() {}

void GenericTilePolygonEditor::_advanced_menu_item_pressed(int p_item_pressed) {}

void GenericTilePolygonEditor::_grab_polygon_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_point_index) {}

void GenericTilePolygonEditor::_grab_polygon_segment_point(Vector2 p_pos, const Transform2D &p_polygon_xform, int &r_polygon_index, int &r_segment_index, Vector2 &r_point) {}

void GenericTilePolygonEditor::_snap_to_tile_shape(Point2 &r_point, float &r_current_snapped_dist, float p_snap_dist) {}

void GenericTilePolygonEditor::_snap_point(Point2 &r_point) {}

void GenericTilePolygonEditor::_base_control_gui_input(Ref<InputEvent> p_event) {}

void GenericTilePolygonEditor::_set_snap_option(int p_index) {}

void GenericTilePolygonEditor::_store_snap_options() {}

void GenericTilePolygonEditor::_toggle_expand(bool p_expand) {}

void GenericTilePolygonEditor::set_use_undo_redo(bool p_use_undo_redo) {}

void GenericTilePolygonEditor::set_tile_set(Ref<TileSet> p_tile_set) {}

void GenericTilePolygonEditor::set_background_tile(const TileSetAtlasSource *p_atlas_source, const Vector2 &p_atlas_coords, int p_alternative_id) {}

int GenericTilePolygonEditor::get_polygon_count() {}

int GenericTilePolygonEditor::add_polygon(const Vector<Point2> &p_polygon, int p_index) {}

void GenericTilePolygonEditor::remove_polygon(int p_index) {}

void GenericTilePolygonEditor::clear_polygons() {}

void GenericTilePolygonEditor::set_polygon(int p_polygon_index, const Vector<Point2> &p_polygon) {}

Vector<Point2> GenericTilePolygonEditor::get_polygon(int p_polygon_index) {}

void GenericTilePolygonEditor::set_polygons_color(Color p_color) {}

void GenericTilePolygonEditor::set_multiple_polygon_mode(bool p_multiple_polygon_mode) {}

void GenericTilePolygonEditor::_notification(int p_what) {}

void GenericTilePolygonEditor::_bind_methods() {}

GenericTilePolygonEditor::GenericTilePolygonEditor() {}

void TileDataDefaultEditor::_property_value_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field) {}

Variant TileDataDefaultEditor::_get_painted_value() {}

void TileDataDefaultEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {}

void TileDataDefaultEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, const Variant &p_value) {}

Variant TileDataDefaultEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {}

void TileDataDefaultEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, const HashMap<TileMapCell, Variant, TileMapCell> &p_previous_values, const Variant &p_new_value) {}

void TileDataDefaultEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) {}

void TileDataDefaultEditor::forward_draw_over_alternatives(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) {}

void TileDataDefaultEditor::forward_painting_atlas_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, const Ref<InputEvent> &p_event) {}

void TileDataDefaultEditor::forward_painting_alternatives_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, const Ref<InputEvent> &p_event) {}

void TileDataDefaultEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {}

void TileDataDefaultEditor::setup_property_editor(Variant::Type p_type, const String &p_property, const String &p_label, const Variant &p_default_value) {}

void TileDataDefaultEditor::_notification(int p_what) {}

Variant::Type TileDataDefaultEditor::get_property_type() {}

TileDataDefaultEditor::TileDataDefaultEditor() {}

TileDataDefaultEditor::~TileDataDefaultEditor() {}

void TileDataTextureOriginEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {}

void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {}

void TileDataYSortEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {}

void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {}

Variant TileDataOcclusionShapeEditor::_get_painted_value() {}

void TileDataOcclusionShapeEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {}

void TileDataOcclusionShapeEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, const Variant &p_value) {}

Variant TileDataOcclusionShapeEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {}

void TileDataOcclusionShapeEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, const HashMap<TileMapCell, Variant, TileMapCell> &p_previous_values, const Variant &p_new_value) {}

void TileDataOcclusionShapeEditor::_tile_set_changed() {}

void TileDataOcclusionShapeEditor::_notification(int p_what) {}

TileDataOcclusionShapeEditor::TileDataOcclusionShapeEditor() {}

void TileDataCollisionEditor::_property_value_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field) {}

void TileDataCollisionEditor::_property_selected(const StringName &p_path, int p_focusable) {}

void TileDataCollisionEditor::_polygons_changed() {}

Variant TileDataCollisionEditor::_get_painted_value() {}

void TileDataCollisionEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {}

void TileDataCollisionEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, const Variant &p_value) {}

Variant TileDataCollisionEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {}

void TileDataCollisionEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, const HashMap<TileMapCell, Variant, TileMapCell> &p_previous_values, const Variant &p_new_value) {}

void TileDataCollisionEditor::_tile_set_changed() {}

void TileDataCollisionEditor::_notification(int p_what) {}

TileDataCollisionEditor::TileDataCollisionEditor() {}

TileDataCollisionEditor::~TileDataCollisionEditor() {}

void TileDataCollisionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {}

void TileDataTerrainsEditor::_update_terrain_selector() {}

void TileDataTerrainsEditor::_property_value_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field) {}

void TileDataTerrainsEditor::_tile_set_changed() {}

void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) {}

void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, CanvasItem *p_canvas_item, Transform2D p_transform) {}

void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, const Ref<InputEvent> &p_event) {}

void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasView *p_tile_atlas_view, TileSetAtlasSource *p_tile_set_atlas_source, const Ref<InputEvent> &p_event) {}

void TileDataTerrainsEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {}

void TileDataTerrainsEditor::_notification(int p_what) {}

TileDataTerrainsEditor::TileDataTerrainsEditor() {}

TileDataTerrainsEditor::~TileDataTerrainsEditor() {}

Variant TileDataNavigationEditor::_get_painted_value() {}

void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {}

void TileDataNavigationEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, const Variant &p_value) {}

Variant TileDataNavigationEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) {}

void TileDataNavigationEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, const HashMap<TileMapCell, Variant, TileMapCell> &p_previous_values, const Variant &p_new_value) {}

void TileDataNavigationEditor::_tile_set_changed() {}

void TileDataNavigationEditor::_notification(int p_what) {}

TileDataNavigationEditor::TileDataNavigationEditor() {}

void TileDataNavigationEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) {}