godot/drivers/metal/SCsub

#!/usr/bin/env python
from misc.utility.scons_hints import *

Import("env")

env_metal = env.Clone()

# Thirdparty source files

thirdparty_obj = []

thirdparty_dir = "#thirdparty/spirv-cross/"
thirdparty_sources = [
    "spirv_cfg.cpp",
    "spirv_cross_util.cpp",
    "spirv_cross.cpp",
    "spirv_parser.cpp",
    "spirv_msl.cpp",
    "spirv_reflect.cpp",
    "spirv_glsl.cpp",
    "spirv_cross_parsed_ir.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]

env_metal.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include"])

# Must enable exceptions for SPIRV-Cross; otherwise, it will abort the process on errors.
if "-fno-exceptions" in env_metal["CXXFLAGS"]:
    env_metal["CXXFLAGS"].remove("-fno-exceptions")
env_metal.Append(CXXFLAGS=["-fexceptions"])

env_thirdparty = env_metal.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env_metal.drivers_sources += thirdparty_obj

# Enable C++20 for the Objective-C++ Metal code, which uses C++20 concepts.
if "-std=gnu++17" in env_metal["CXXFLAGS"]:
    env_metal["CXXFLAGS"].remove("-std=gnu++17")
env_metal.Append(CXXFLAGS=["-std=c++20"])

# Driver source files

driver_obj = []

env_metal.add_source_files(driver_obj, "*.mm")
env.drivers_sources += driver_obj

# Needed to force rebuilding the driver files when the thirdparty library is updated.
env.Depends(driver_obj, thirdparty_obj)