godot/thirdparty/libwebp/src/utils/color_cache_utils.c

// Copyright 2012 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Color Cache for WebP Lossless
//
// Author: Jyrki Alakuijala ([email protected])

#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "src/utils/color_cache_utils.h"
#include "src/utils/utils.h"

//------------------------------------------------------------------------------
// VP8LColorCache.

int VP8LColorCacheInit(VP8LColorCache* const color_cache, int hash_bits) {}

void VP8LColorCacheClear(VP8LColorCache* const color_cache) {}

void VP8LColorCacheCopy(const VP8LColorCache* const src,
                        VP8LColorCache* const dst) {}