godot/thirdparty/harfbuzz/src/OT/Layout/GPOS/GPOS.hh

#ifndef OT_LAYOUT_GPOS_GPOS_HH
#define OT_LAYOUT_GPOS_GPOS_HH

#include "../../../hb-ot-layout-common.hh"
#include "../../../hb-ot-layout-gsubgpos.hh"
#include "Common.hh"
#include "PosLookup.hh"

namespace OT {

PosLookup;

namespace Layout {

static void
propagate_attachment_offsets (hb_glyph_position_t *pos,
                              unsigned int len,
                              unsigned int i,
                              hb_direction_t direction,
                              unsigned nesting_level = HB_MAX_NESTING_LEVEL);

/*
 * GPOS -- Glyph Positioning
 * https://docs.microsoft.com/en-us/typography/opentype/spec/gpos
 */

struct GPOS : GSUBGPOS
{};


static void
propagate_attachment_offsets (hb_glyph_position_t *pos,
                              unsigned int len,
                              unsigned int i,
                              hb_direction_t direction,
                              unsigned nesting_level)
{}

void
GPOS::position_start (hb_font_t *font HB_UNUSED, hb_buffer_t *buffer)
{}

void
GPOS::position_finish_advances (hb_font_t *font HB_UNUSED, hb_buffer_t *buffer HB_UNUSED)
{}

void
GPOS::position_finish_offsets (hb_font_t *font, hb_buffer_t *buffer)
{}

}

struct GPOS_accelerator_t : Layout::GPOS::accelerator_t {};

}

#endif  /* OT_LAYOUT_GPOS_GPOS_HH */