godot/thirdparty/icu4c/common/uchar_props_data.h

// Copyright (C) 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
// Copyright (C) 1999-2016, International Business Machines
// Corporation and others.  All Rights Reserved.
//
// file name: uchar_props_data.h
//
// machine-generated by: icu/tools/unicode/c/genprops/corepropsbuilder.cpp

#ifdef INCLUDED_FROM_UCHAR_C

static const UVersionInfo dataVersion=;

static const uint16_t propsTrie_index[23796]=;

static const UTrie2 propsTrie=;

static const uint16_t propsVectorsTrie_index[32324]=static const UTrie2 propsVectorsTrie=static const uint32_t propsVectors[6426]=static const int32_t countPropsVectors=static const int32_t propsVectorsColumns=static const uint16_t scriptExtensions[526]=static const uint16_t block_trieIndex[817]=static const uint16_t block_trieData[3051]=static const UCPTrie block_trie=static const int32_t indexes[UPROPS_INDEX_COUNT]=#endif  // INCLUDED_FROM_UCHAR_C