godot/thirdparty/embree/kernels/bvh/bvh_node_aabb.h

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#pragma once

#include "bvh_node_base.h"

namespace embree
{
  /*! BVHN AABBNode */
  template<typename NodeRef, int N>
    struct AABBNode_t : public BaseNode_t<NodeRef, N>
  {};

  template<>
    __forceinline void AABBNode_t<NodeRefPtr<4>,4>::bounds(BBox<vfloat4>& bounds0, BBox<vfloat4>& bounds1, BBox<vfloat4>& bounds2, BBox<vfloat4>& bounds3) const {}
}