godot/thirdparty/embree/kernels/bvh/bvh4_factory.cpp

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0

#include "bvh4_factory.h"
#include "../bvh/bvh.h"

#include "../geometry/curveNv.h"
#include "../geometry/curveNi.h"
#include "../geometry/curveNi_mb.h"
#include "../geometry/linei.h"
#include "../geometry/triangle.h"
#include "../geometry/trianglev.h"
#include "../geometry/trianglev_mb.h"
#include "../geometry/trianglei.h"
#include "../geometry/quadv.h"
#include "../geometry/quadi.h"
#include "../geometry/subdivpatch1.h"
#include "../geometry/object.h"
#include "../geometry/instance.h"
#include "../geometry/instance_array.h"
#include "../geometry/subgrid.h"
#include "../common/accelinstance.h"

embree