godot/modules/openxr/extensions/platform/openxr_vulkan_extension.h

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/*  openxr_vulkan_extension.h                                             */
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#ifndef OPENXR_VULKAN_EXTENSION_H
#define OPENXR_VULKAN_EXTENSION_H

#include "../../openxr_api.h"
#include "../../util.h"
#include "../openxr_extension_wrapper.h"

#include "core/templates/vector.h"
#include "drivers/vulkan/vulkan_hooks.h"

// Always include this as late as possible.
#include "../../openxr_platform_inc.h"

class OpenXRVulkanExtension : public OpenXRGraphicsExtensionWrapper, VulkanHooks {}};

#endif // OPENXR_VULKAN_EXTENSION_H