godot/thirdparty/meshoptimizer/allocator.cpp

// This file is part of meshoptimizer library; see meshoptimizer.h for version/license details
#include "meshoptimizer.h"

void meshopt_setAllocator(void* (MESHOPTIMIZER_ALLOC_CALLCONV* allocate)(size_t), void (MESHOPTIMIZER_ALLOC_CALLCONV* deallocate)(void*))
{}