godot/core/io/file_access.compat.inc

/**************************************************************************/
/*  file_access.compat.inc                                                */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#ifndef DISABLE_DEPRECATED

Ref<FileAccess> FileAccess::_open_encrypted_bind_compat_98918(const String &p_path, ModeFlags p_mode_flags, const Vector<uint8_t> &p_key) {}

void FileAccess::store_8_bind_compat_78289(uint8_t p_dest) {}

void FileAccess::store_16_bind_compat_78289(uint16_t p_dest) {}

void FileAccess::store_32_bind_compat_78289(uint32_t p_dest) {}

void FileAccess::store_64_bind_compat_78289(uint64_t p_dest) {}

void FileAccess::store_buffer_bind_compat_78289(const Vector<uint8_t> &p_buffer) {}

void FileAccess::store_var_bind_compat_78289(const Variant &p_var, bool p_full_objects) {}

void FileAccess::store_half_bind_compat_78289(float p_dest) {}

void FileAccess::store_float_bind_compat_78289(float p_dest) {}

void FileAccess::store_double_bind_compat_78289(double p_dest) {}

void FileAccess::store_real_bind_compat_78289(real_t p_real) {}

void FileAccess::store_string_bind_compat_78289(const String &p_string) {}

void FileAccess::store_line_bind_compat_78289(const String &p_line) {}

void FileAccess::store_csv_line_bind_compat_78289(const Vector<String> &p_values, const String &p_delim) {}

void FileAccess::store_pascal_string_bind_compat_78289(const String &p_string) {}

void FileAccess::_bind_compatibility_methods() {}

#endif