using Godot;
using Godot.Collections;
public partial class ExportDiagnostics_GD0108 : Node
{
[ExportToolButton("")]
public Callable {|GD0108:MyButton|};
}
using Godot;
using Godot.Collections;
public partial class ExportDiagnostics_GD0108 : Node
{
[ExportToolButton("")]
public Callable {|GD0108:MyButton|};
}