using Godot;
using Godot.Collections;
[Tool]
public partial class ExportDiagnostics_GD0110 : Node
{
[ExportToolButton("")]
public string {|GD0110:MyButton|};
}
using Godot;
using Godot.Collections;
[Tool]
public partial class ExportDiagnostics_GD0110 : Node
{
[ExportToolButton("")]
public string {|GD0110:MyButton|};
}