using Godot;
using System;
[Tool]
public partial class ExportedToolButtons : GodotObject
{
[ExportToolButton("Click me!")]
public Callable MyButton1 => Callable.From(() => { GD.Print("Clicked MyButton1!"); });
[ExportToolButton("Click me!", Icon = "ColorRect")]
public Callable MyButton2 => Callable.From(() => { GD.Print("Clicked MyButton2!"); });
}