godot/scene/3d/retarget_modifier_3d.cpp

/**************************************************************************/
/*  retarget_modifier_3d.cpp                                              */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "retarget_modifier_3d.h"

PackedStringArray RetargetModifier3D::get_configuration_warnings() const {}

/// Caching

void RetargetModifier3D::_profile_changed(Ref<SkeletonProfile> p_old, Ref<SkeletonProfile> p_new) {}

void RetargetModifier3D::_skeleton_changed(Skeleton3D *p_old, Skeleton3D *p_new) {}

void RetargetModifier3D::cache_rests_with_reset() {}

void RetargetModifier3D::cache_rests() {}

Vector<RetargetModifier3D::RetargetBoneInfo> RetargetModifier3D::cache_bone_global_rests(Skeleton3D *p_skeleton) {}

Vector<RetargetModifier3D::RetargetBoneInfo> RetargetModifier3D::cache_bone_rests(Skeleton3D *p_skeleton) {}

void RetargetModifier3D::_update_child_skeleton_rests(int p_child_skeleton_idx) {}

void RetargetModifier3D::_update_child_skeletons() {}

void RetargetModifier3D::_reset_child_skeleton_poses() {}

void RetargetModifier3D::_reset_child_skeletons() {}

/// General functions

void RetargetModifier3D::add_child_notify(Node *p_child) {}

void RetargetModifier3D::move_child_notify(Node *p_child) {}

void RetargetModifier3D::remove_child_notify(Node *p_child) {}

void RetargetModifier3D::_validate_property(PropertyInfo &p_property) const {}

void RetargetModifier3D::_bind_methods() {}

void RetargetModifier3D::_set_active(bool p_active) {}

void RetargetModifier3D::_retarget_global_pose() {}

void RetargetModifier3D::_retarget_pose() {}

void RetargetModifier3D::_process_modification() {}

void RetargetModifier3D::set_profile(Ref<SkeletonProfile> p_profile) {}

Ref<SkeletonProfile> RetargetModifier3D::get_profile() const {}

void RetargetModifier3D::set_use_global_pose(bool p_use_global_pose) {}

bool RetargetModifier3D::is_using_global_pose() const {}

void RetargetModifier3D::set_position_enabled(bool p_enabled) {}

bool RetargetModifier3D::is_position_enabled() const {}

void RetargetModifier3D::set_rotation_enabled(bool p_enabled) {}

bool RetargetModifier3D::is_rotation_enabled() const {}

void RetargetModifier3D::set_scale_enabled(bool p_enabled) {}

bool RetargetModifier3D::is_scale_enabled() const {}

void RetargetModifier3D::_notification(int p_what) {}

RetargetModifier3D::RetargetModifier3D() {}

RetargetModifier3D::~RetargetModifier3D() {}