/**************************************************************************/ /* gdscript_rpc_callable.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "gdscript_rpc_callable.h" #include "core/object/script_language.h" #include "core/templates/hashfuncs.h" #include "scene/main/node.h" bool GDScriptRPCCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) { … } bool GDScriptRPCCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) { … } uint32_t GDScriptRPCCallable::hash() const { … } String GDScriptRPCCallable::get_as_text() const { … } CallableCustom::CompareEqualFunc GDScriptRPCCallable::get_compare_equal_func() const { … } CallableCustom::CompareLessFunc GDScriptRPCCallable::get_compare_less_func() const { … } ObjectID GDScriptRPCCallable::get_object() const { … } StringName GDScriptRPCCallable::get_method() const { … } int GDScriptRPCCallable::get_argument_count(bool &r_is_valid) const { … } void GDScriptRPCCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const { … } GDScriptRPCCallable::GDScriptRPCCallable(Object *p_object, const StringName &p_method) { … } Error GDScriptRPCCallable::rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const { … }