godot/thirdparty/manifold/include/manifold/common.h

// Copyright 2021 The Manifold Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once
#include <limits>
#include <vector>

#ifdef MANIFOLD_DEBUG
#include <chrono>
#endif

#include "manifold/linalg.h"

namespace manifold {
/** @addtogroup Math
 * @ingroup Core
 * @brief Simple math operations.
 * */

/** @addtogroup LinAlg
 *  @{
 */
la;
vec2;
vec3;
vec4;
bvec4;
mat2;
mat3x2;
mat4x2;
mat2x3;
mat3;
mat4x3;
mat3x4;
mat4;
ivec2;
ivec3;
ivec4;
quat;
/** @} */

/** @addtogroup Scalar
 * @ingroup Math
 *  @brief Simple scalar operations.
 *  @{
 */

constexpr double kPi =;
constexpr double kTwoPi =;
constexpr double kHalfPi =;

/**
 * Convert degrees to radians.
 *
 * @param a Angle in degrees.
 */
constexpr double radians(double a) {}

/**
 * Convert radians to degrees.
 *
 * @param a Angle in radians.
 */
constexpr double degrees(double a) {}

/**
 * Performs smooth Hermite interpolation between 0 and 1 when edge0 < x < edge1.
 *
 * @param edge0 Specifies the value of the lower edge of the Hermite function.
 * @param edge1 Specifies the value of the upper edge of the Hermite function.
 * @param a Specifies the source value for interpolation.
 */
constexpr double smoothstep(double edge0, double edge1, double a) {}

/**
 * Sine function where multiples of 90 degrees come out exact.
 *
 * @param x Angle in degrees.
 */
inline double sind(double x) {}

/**
 * Cosine function where multiples of 90 degrees come out exact.
 *
 * @param x Angle in degrees.
 */
inline double cosd(double x) {}
/** @} */

/** @addtogroup Structs
 * @ingroup Core
 * @brief Miscellaneous data structures for interfacing with this library.
 *  @{
 */

/**
 * @brief Single polygon contour, wound CCW. First and last point are implicitly
 * connected. Should ensure all input is
 * [&epsilon;-valid](https://github.com/elalish/manifold/wiki/Manifold-Library#definition-of-%CE%B5-valid).
 */
SimplePolygon;

/**
 * @brief Set of polygons with holes. Order of contours is arbitrary. Can
 * contain any depth of nested holes and any number of separate polygons. Should
 * ensure all input is
 * [&epsilon;-valid](https://github.com/elalish/manifold/wiki/Manifold-Library#definition-of-%CE%B5-valid).
 */
Polygons;

/**
 * @brief Defines which edges to sharpen and how much for the Manifold.Smooth()
 * constructor.
 */
struct Smoothness {};

/**
 * @brief Axis-aligned 3D box, primarily for bounding.
 */
struct Box {};

/**
 * @brief Axis-aligned 2D box, primarily for bounding.
 */
struct Rect {};

/**
 * @brief Boolean operation type: Add (Union), Subtract (Difference), and
 * Intersect.
 */
enum class OpType {};

constexpr int DEFAULT_SEGMENTS =;
constexpr double DEFAULT_ANGLE =;
constexpr double DEFAULT_LENGTH =;
/**
 * @brief These static properties control how circular shapes are quantized by
 * default on construction.
 *
 * If circularSegments is specified, it takes
 * precedence. If it is zero, then instead the minimum is used of the segments
 * calculated based on edge length and angle, rounded up to the nearest
 * multiple of four. To get numbers not divisible by four, circularSegments
 * must be specified.
 */
class Quality {};
/** @} */

/** @addtogroup Debug
 * @ingroup Optional
 * @{
 */

/**
 * @brief Global parameters that control debugging output. Only has an
 * effect when compiled with the MANIFOLD_DEBUG flag.
 */
struct ExecutionParams {};
/** @} */

#ifdef MANIFOLD_DEBUG
inline std::ostream& operator<<(std::ostream& stream, const Box& box) {
  return stream << "min: " << box.min << ", "
                << "max: " << box.max;
}

inline std::ostream& operator<<(std::ostream& stream, const Rect& box) {
  return stream << "min: " << box.min << ", "
                << "max: " << box.max;
}

/**
 * Print the contents of this vector to standard output. Only exists if compiled
 * with MANIFOLD_DEBUG flag.
 */
template <typename T>
void Dump(const std::vector<T>& vec) {
  std::cout << "Vec = " << std::endl;
  for (size_t i = 0; i < vec.size(); ++i) {
    std::cout << i << ", " << vec[i] << ", " << std::endl;
  }
  std::cout << std::endl;
}

template <typename T>
void Diff(const std::vector<T>& a, const std::vector<T>& b) {
  std::cout << "Diff = " << std::endl;
  if (a.size() != b.size()) {
    std::cout << "a and b must have the same length, aborting Diff"
              << std::endl;
    return;
  }
  for (size_t i = 0; i < a.size(); ++i) {
    if (a[i] != b[i])
      std::cout << i << ": " << a[i] << ", " << b[i] << std::endl;
  }
  std::cout << std::endl;
}

struct Timer {
  std::chrono::high_resolution_clock::time_point start, end;

  void Start() { start = std::chrono::high_resolution_clock::now(); }

  void Stop() { end = std::chrono::high_resolution_clock::now(); }

  float Elapsed() {
    return std::chrono::duration_cast<std::chrono::milliseconds>(end - start)
        .count();
  }
  void Print(std::string message) {
    std::cout << "----------- " << std::round(Elapsed()) << " ms for "
              << message << std::endl;
  }
};
#endif
}  // namespace manifold