// Copyright 2021 The Manifold Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #if (MANIFOLD_PAR == 1) && __has_include(<tbb/concurrent_map.h>) #include <tbb/tbb.h> #define TBB_PREVIEW_CONCURRENT_ORDERED_CONTAINERS … #include <tbb/concurrent_map.h> #endif #include <unordered_set> #include "./impl.h" #include "./parallel.h" #include "manifold/polygon.h" namespace manifold { GeneralTriangulation; AddTriangle; /** * Triangulates the faces. In this case, the halfedge_ vector is not yet a set * of triangles as required by this data structure, but is instead a set of * general faces with the input faceEdge vector having length of the number of * faces + 1. The values are indicies into the halfedge_ vector for the first * edge of each face, with the final value being the length of the halfedge_ * vector itself. Upon return, halfedge_ has been lengthened and properly * represents the mesh as a set of triangles as usual. In this process the * faceNormal_ values are retained, repeated as necessary. */ void Manifold::Impl::Face2Tri(const Vec<int>& faceEdge, const Vec<TriRef>& halfedgeRef) { … } /** * Returns a set of 2D polygons formed by the input projection of the vertices * of the list of Halfedges, which must be an even-manifold, meaning each vert * must be referenced the same number of times as a startVert and endVert. */ PolygonsIdx Manifold::Impl::Face2Polygons(VecView<Halfedge>::IterC start, VecView<Halfedge>::IterC end, mat2x3 projection) const { … } Polygons Manifold::Impl::Slice(double height) const { … } Polygons Manifold::Impl::Project() const { … } } // namespace manifold