/**************************************************************************/ /* method_ptrcall.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef METHOD_PTRCALL_H #define METHOD_PTRCALL_H #include "core/object/object_id.h" #include "core/typedefs.h" #include "core/variant/variant.h" template <typename T> struct PtrToArg { … }; #define MAKE_PTRARG(m_type) … #define MAKE_PTRARGCONV(m_type, m_conv) … #define MAKE_PTRARG_BY_REFERENCE(m_type) … MAKE_PTRARGCONV(bool, uint8_t); // Integer types. MAKE_PTRARGCONV(…); MAKE_PTRARGCONV(…); MAKE_PTRARGCONV(…); MAKE_PTRARGCONV(…); MAKE_PTRARGCONV(…); MAKE_PTRARGCONV(…); MAKE_PTRARG(…); MAKE_PTRARG(…); // Float types MAKE_PTRARGCONV(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG_BY_REFERENCE(…); MAKE_PTRARG_BY_REFERENCE(…); MAKE_PTRARG_BY_REFERENCE(…); MAKE_PTRARG_BY_REFERENCE(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG_BY_REFERENCE(…); MAKE_PTRARG(…); MAKE_PTRARG_BY_REFERENCE(…); MAKE_PTRARG_BY_REFERENCE(…); MAKE_PTRARG_BY_REFERENCE(…); MAKE_PTRARG_BY_REFERENCE(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); // Object doesn't need this. MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG(…); MAKE_PTRARG_BY_REFERENCE(…); // This is for Object. PtrToArg<T *>; PtrToArg<const T *>; // This is for ObjectID. template <> struct PtrToArg<ObjectID> { … }; // This is for the special cases used by Variant. // No EncodeT because direct pointer conversion not possible. #define MAKE_VECARG(m_type) … // No EncodeT because direct pointer conversion not possible. #define MAKE_VECARG_ALT(m_type, m_type_alt) … MAKE_VECARG_ALT(…); // For stuff that gets converted to Array vectors. // No EncodeT because direct pointer conversion not possible. #define MAKE_VECARR(m_type) … MAKE_VECARR(…); MAKE_VECARR(…); MAKE_VECARR(…); // No EncodeT because direct pointer conversion not possible. #define MAKE_DVECARR(m_type) … // Special case for IPAddress. // No EncodeT because direct pointer conversion not possible. #define MAKE_STRINGCONV_BY_REFERENCE(m_type) … MAKE_STRINGCONV_BY_REFERENCE(IPAddress); // No EncodeT because direct pointer conversion not possible. template <> struct PtrToArg<Vector<Face3>> { … }; // No EncodeT because direct pointer conversion not possible. template <> struct PtrToArg<const Vector<Face3> &> { … }; #endif // METHOD_PTRCALL_H