godot/core/io/file_access_compressed.cpp

/**************************************************************************/
/*  file_access_compressed.cpp                                            */
/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "file_access_compressed.h"

#include "core/string/print_string.h"

void FileAccessCompressed::configure(const String &p_magic, Compression::Mode p_mode, uint32_t p_block_size) {}

Error FileAccessCompressed::open_after_magic(Ref<FileAccess> p_base) {}

Error FileAccessCompressed::open_internal(const String &p_path, int p_mode_flags) {}

void FileAccessCompressed::_close() {}

bool FileAccessCompressed::is_open() const {}

String FileAccessCompressed::get_path() const {}

String FileAccessCompressed::get_path_absolute() const {}

void FileAccessCompressed::seek(uint64_t p_position) {}

void FileAccessCompressed::seek_end(int64_t p_position) {}

uint64_t FileAccessCompressed::get_position() const {}

uint64_t FileAccessCompressed::get_length() const {}

bool FileAccessCompressed::eof_reached() const {}

uint64_t FileAccessCompressed::get_buffer(uint8_t *p_dst, uint64_t p_length) const {}

Error FileAccessCompressed::get_error() const {}

void FileAccessCompressed::flush() {}

bool FileAccessCompressed::store_buffer(const uint8_t *p_src, uint64_t p_length) {}

bool FileAccessCompressed::file_exists(const String &p_name) {}

uint64_t FileAccessCompressed::_get_modified_time(const String &p_file) {}

BitField<FileAccess::UnixPermissionFlags> FileAccessCompressed::_get_unix_permissions(const String &p_file) {}

Error FileAccessCompressed::_set_unix_permissions(const String &p_file, BitField<FileAccess::UnixPermissionFlags> p_permissions) {}

bool FileAccessCompressed::_get_hidden_attribute(const String &p_file) {}

Error FileAccessCompressed::_set_hidden_attribute(const String &p_file, bool p_hidden) {}

bool FileAccessCompressed::_get_read_only_attribute(const String &p_file) {}

Error FileAccessCompressed::_set_read_only_attribute(const String &p_file, bool p_ro) {}

void FileAccessCompressed::close() {}

FileAccessCompressed::~FileAccessCompressed() {}