/**************************************************************************/ /* remote_filesystem_client.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "remote_filesystem_client.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" #include "core/io/stream_peer_tcp.h" #include "core/string/string_builder.h" #define FILESYSTEM_CACHE_VERSION … #define FILESYSTEM_PROTOCOL_VERSION … #define PASSWORD_LENGTH … #define FILES_SUBFOLDER … #define FILES_CACHE_FILE … Vector<RemoteFilesystemClient::FileCache> RemoteFilesystemClient::_load_cache_file() { … } Error RemoteFilesystemClient::_store_file(const String &p_path, const LocalVector<uint8_t> &p_file, uint64_t &modified_time) { … } Error RemoteFilesystemClient::_remove_file(const String &p_path) { … } Error RemoteFilesystemClient::_store_cache_file(const Vector<FileCache> &p_cache) { … } Error RemoteFilesystemClient::synchronize_with_server(const String &p_host, int p_port, const String &p_password, String &r_cache_path) { … } void RemoteFilesystemClient::_update_cache_path(String &r_cache_path) { … } Error RemoteFilesystemClient::_synchronize_with_server(const String &p_host, int p_port, const String &p_password, String &r_cache_path) { … }