godot/servers/text_server.h

/**************************************************************************/
/*  text_server.h                                                         */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#ifndef TEXT_SERVER_H
#define TEXT_SERVER_H

#include "core/io/image.h"
#include "core/object/ref_counted.h"
#include "core/os/os.h"
#include "core/templates/rid.h"
#include "core/variant/native_ptr.h"
#include "core/variant/variant.h"

template <typename T>
class TypedArray;

struct Glyph;
struct CaretInfo;

#define OT_TAG(m_c1, m_c2, m_c3, m_c4)

class TextServer : public RefCounted {};

/*************************************************************************/

struct Glyph {};

struct CaretInfo {};

/*************************************************************************/

class TextServerManager : public Object {};

/*************************************************************************/

#define TS

VARIANT_ENUM_CAST(TextServer::VisibleCharactersBehavior);
VARIANT_ENUM_CAST(TextServer::AutowrapMode);
VARIANT_ENUM_CAST(TextServer::OverrunBehavior);
VARIANT_ENUM_CAST(TextServer::Direction);
VARIANT_ENUM_CAST(TextServer::Orientation);
VARIANT_BITFIELD_CAST(TextServer::JustificationFlag);
VARIANT_BITFIELD_CAST(TextServer::LineBreakFlag);
VARIANT_BITFIELD_CAST(TextServer::TextOverrunFlag);
VARIANT_BITFIELD_CAST(TextServer::GraphemeFlag);
VARIANT_ENUM_CAST(TextServer::Hinting);
VARIANT_ENUM_CAST(TextServer::SubpixelPositioning);
VARIANT_ENUM_CAST(TextServer::Feature);
VARIANT_ENUM_CAST(TextServer::ContourPointTag);
VARIANT_ENUM_CAST(TextServer::SpacingType);
VARIANT_BITFIELD_CAST(TextServer::FontStyle);
VARIANT_ENUM_CAST(TextServer::StructuredTextParser);
VARIANT_ENUM_CAST(TextServer::FontAntialiasing);
VARIANT_ENUM_CAST(TextServer::FontLCDSubpixelLayout);
VARIANT_ENUM_CAST(TextServer::FixedSizeScaleMode);

GDVIRTUAL_NATIVE_PTR(Glyph);
GDVIRTUAL_NATIVE_PTR(CaretInfo);

#endif // TEXT_SERVER_H