/**************************************************************************/ /* text_server.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef TEXT_SERVER_H #define TEXT_SERVER_H #include "core/io/image.h" #include "core/object/ref_counted.h" #include "core/os/os.h" #include "core/templates/rid.h" #include "core/variant/native_ptr.h" #include "core/variant/variant.h" template <typename T> class TypedArray; struct Glyph; struct CaretInfo; #define OT_TAG(m_c1, m_c2, m_c3, m_c4) … class TextServer : public RefCounted { … }; /*************************************************************************/ struct Glyph { … }; struct CaretInfo { … }; /*************************************************************************/ class TextServerManager : public Object { … }; /*************************************************************************/ #define TS … VARIANT_ENUM_CAST(TextServer::VisibleCharactersBehavior); VARIANT_ENUM_CAST(TextServer::AutowrapMode); VARIANT_ENUM_CAST(TextServer::OverrunBehavior); VARIANT_ENUM_CAST(TextServer::Direction); VARIANT_ENUM_CAST(TextServer::Orientation); VARIANT_BITFIELD_CAST(TextServer::JustificationFlag); VARIANT_BITFIELD_CAST(TextServer::LineBreakFlag); VARIANT_BITFIELD_CAST(TextServer::TextOverrunFlag); VARIANT_BITFIELD_CAST(TextServer::GraphemeFlag); VARIANT_ENUM_CAST(TextServer::Hinting); VARIANT_ENUM_CAST(TextServer::SubpixelPositioning); VARIANT_ENUM_CAST(TextServer::Feature); VARIANT_ENUM_CAST(TextServer::ContourPointTag); VARIANT_ENUM_CAST(TextServer::SpacingType); VARIANT_BITFIELD_CAST(TextServer::FontStyle); VARIANT_ENUM_CAST(TextServer::StructuredTextParser); VARIANT_ENUM_CAST(TextServer::FontAntialiasing); VARIANT_ENUM_CAST(TextServer::FontLCDSubpixelLayout); VARIANT_ENUM_CAST(TextServer::FixedSizeScaleMode); GDVIRTUAL_NATIVE_PTR(Glyph); GDVIRTUAL_NATIVE_PTR(CaretInfo); #endif // TEXT_SERVER_H