/**************************************************************************/ /* render_scene_buffers_rd.compat.inc */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef DISABLE_DEPRECATED RID RenderSceneBuffersRD::_get_color_texture_compat_80214() { … } RID RenderSceneBuffersRD::_get_color_layer_compat_80214(const uint32_t p_layer) { … } RID RenderSceneBuffersRD::_get_depth_texture_compat_80214() { … } RID RenderSceneBuffersRD::_get_depth_layer_compat_80214(const uint32_t p_layer) { … } RID RenderSceneBuffersRD::_get_velocity_texture_compat_80214() { … } RID RenderSceneBuffersRD::_get_velocity_layer_compat_80214(const uint32_t p_layer) { … } RID RenderSceneBuffersRD::_create_texture_bind_compat_98670(const StringName &p_context, const StringName &p_texture_name, const RD::DataFormat p_data_format, const uint32_t p_usage_bits, const RD::TextureSamples p_texture_samples, const Size2i p_size, const uint32_t p_layers, const uint32_t p_mipmaps, bool p_unique) { … } void RenderSceneBuffersRD::_bind_compatibility_methods() { … } #endif // DISABLE_DEPRECATED