/**************************************************************************/ /* property_list_helper.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "property_list_helper.h" Vector<PropertyListHelper *> PropertyListHelper::base_helpers; // static void PropertyListHelper::clear_base_helpers() { … } void PropertyListHelper::register_base_helper(PropertyListHelper *p_helper) { … } const PropertyListHelper::Property *PropertyListHelper::_get_property(const String &p_property, int *r_index) const { … } void PropertyListHelper::_call_setter(const MethodBind *p_setter, int p_index, const Variant &p_value) const { … } Variant PropertyListHelper::_call_getter(const Property *p_property, int p_index) const { … } int PropertyListHelper::_call_array_length_getter() const { … } void PropertyListHelper::set_prefix(const String &p_prefix) { … } void PropertyListHelper::register_property(const PropertyInfo &p_info, const Variant &p_default) { … } bool PropertyListHelper::is_initialized() const { … } void PropertyListHelper::setup_for_instance(const PropertyListHelper &p_base, Object *p_object) { … } bool PropertyListHelper::is_property_valid(const String &p_property, int *r_index) const { … } void PropertyListHelper::get_property_list(List<PropertyInfo> *p_list) const { … } bool PropertyListHelper::property_get_value(const String &p_property, Variant &r_ret) const { … } bool PropertyListHelper::property_set_value(const String &p_property, const Variant &p_value) const { … } bool PropertyListHelper::property_can_revert(const String &p_property) const { … } bool PropertyListHelper::property_get_revert(const String &p_property, Variant &r_value) const { … } void PropertyListHelper::clear() { … }