godot/scene/gui/reference_rect.cpp

/**************************************************************************/
/*  reference_rect.cpp                                                    */
/**************************************************************************/
/*                         This file is part of:                          */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "reference_rect.h"

#include "core/config/engine.h"

void ReferenceRect::_notification(int p_what) {}

void ReferenceRect::set_border_color(const Color &p_color) {}

Color ReferenceRect::get_border_color() const {}

void ReferenceRect::set_border_width(float p_width) {}

float ReferenceRect::get_border_width() const {}

void ReferenceRect::set_editor_only(const bool &p_enabled) {}

bool ReferenceRect::get_editor_only() const {}

void ReferenceRect::_bind_methods() {}