godot/scene/gui/scroll_container.cpp

/**************************************************************************/
/*  scroll_container.cpp                                                  */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "scroll_container.h"

#include "core/config/project_settings.h"
#include "scene/main/window.h"
#include "scene/theme/theme_db.h"

Size2 ScrollContainer::get_minimum_size() const {}

void ScrollContainer::_cancel_drag() {}

bool ScrollContainer::_is_h_scroll_visible() const {}

bool ScrollContainer::_is_v_scroll_visible() const {}

void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {}

void ScrollContainer::_update_scrollbar_position() {}

void ScrollContainer::_gui_focus_changed(Control *p_control) {}

void ScrollContainer::ensure_control_visible(Control *p_control) {}

void ScrollContainer::_reposition_children() {}

void ScrollContainer::_notification(int p_what) {}

void ScrollContainer::update_scrollbars() {}

void ScrollContainer::_scroll_moved(float) {}

void ScrollContainer::set_h_scroll(int p_pos) {}

int ScrollContainer::get_h_scroll() const {}

void ScrollContainer::set_v_scroll(int p_pos) {}

int ScrollContainer::get_v_scroll() const {}

void ScrollContainer::set_horizontal_custom_step(float p_custom_step) {}

float ScrollContainer::get_horizontal_custom_step() const {}

void ScrollContainer::set_vertical_custom_step(float p_custom_step) {}

float ScrollContainer::get_vertical_custom_step() const {}

void ScrollContainer::set_horizontal_scroll_mode(ScrollMode p_mode) {}

ScrollContainer::ScrollMode ScrollContainer::get_horizontal_scroll_mode() const {}

void ScrollContainer::set_vertical_scroll_mode(ScrollMode p_mode) {}

ScrollContainer::ScrollMode ScrollContainer::get_vertical_scroll_mode() const {}

int ScrollContainer::get_deadzone() const {}

void ScrollContainer::set_deadzone(int p_deadzone) {}

bool ScrollContainer::is_following_focus() const {}

void ScrollContainer::set_follow_focus(bool p_follow) {}

PackedStringArray ScrollContainer::get_configuration_warnings() const {}

HScrollBar *ScrollContainer::get_h_scroll_bar() {}

VScrollBar *ScrollContainer::get_v_scroll_bar() {}

void ScrollContainer::_bind_methods() {}

void ScrollContainer::set_draw_focus_border(bool p_draw) {}

bool ScrollContainer::get_draw_focus_border() {}

bool ScrollContainer::child_has_focus() {}

ScrollContainer::ScrollContainer() {}