#include "subviewport_container.h"
#include "core/config/engine.h"
#include "scene/main/viewport.h"
Size2 SubViewportContainer::get_minimum_size() const { … }
void SubViewportContainer::set_stretch(bool p_enable) { … }
bool SubViewportContainer::is_stretch_enabled() const { … }
void SubViewportContainer::set_stretch_shrink(int p_shrink) { … }
void SubViewportContainer::recalc_force_viewport_sizes() { … }
int SubViewportContainer::get_stretch_shrink() const { … }
Vector<int> SubViewportContainer::get_allowed_size_flags_horizontal() const { … }
Vector<int> SubViewportContainer::get_allowed_size_flags_vertical() const { … }
void SubViewportContainer::_notification(int p_what) { … }
void SubViewportContainer::_notify_viewports(int p_notification) { … }
void SubViewportContainer::input(const Ref<InputEvent> &p_event) { … }
void SubViewportContainer::unhandled_input(const Ref<InputEvent> &p_event) { … }
void SubViewportContainer::_propagate_nonpositional_event(const Ref<InputEvent> &p_event) { … }
void SubViewportContainer::gui_input(const Ref<InputEvent> &p_event) { … }
void SubViewportContainer::_send_event_to_viewports(const Ref<InputEvent> &p_event) { … }
bool SubViewportContainer::_is_propagated_in_gui_input(const Ref<InputEvent> &p_event) { … }
void SubViewportContainer::set_mouse_target(bool p_enable) { … }
bool SubViewportContainer::is_mouse_target_enabled() { … }
void SubViewportContainer::add_child_notify(Node *p_child) { … }
void SubViewportContainer::remove_child_notify(Node *p_child) { … }
PackedStringArray SubViewportContainer::get_configuration_warnings() const { … }
void SubViewportContainer::_bind_methods() { … }
SubViewportContainer::SubViewportContainer() { … }