/**************************************************************************/ /* decal.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "decal.h" void Decal::set_size(const Vector3 &p_size) { … } Vector3 Decal::get_size() const { … } void Decal::set_texture(DecalTexture p_type, const Ref<Texture2D> &p_texture) { … } Ref<Texture2D> Decal::get_texture(DecalTexture p_type) const { … } void Decal::set_emission_energy(real_t p_energy) { … } real_t Decal::get_emission_energy() const { … } void Decal::set_albedo_mix(real_t p_mix) { … } real_t Decal::get_albedo_mix() const { … } void Decal::set_upper_fade(real_t p_fade) { … } real_t Decal::get_upper_fade() const { … } void Decal::set_lower_fade(real_t p_fade) { … } real_t Decal::get_lower_fade() const { … } void Decal::set_normal_fade(real_t p_fade) { … } real_t Decal::get_normal_fade() const { … } void Decal::set_modulate(Color p_modulate) { … } Color Decal::get_modulate() const { … } void Decal::set_enable_distance_fade(bool p_enable) { … } bool Decal::is_distance_fade_enabled() const { … } void Decal::set_distance_fade_begin(real_t p_distance) { … } real_t Decal::get_distance_fade_begin() const { … } void Decal::set_distance_fade_length(real_t p_length) { … } real_t Decal::get_distance_fade_length() const { … } void Decal::set_cull_mask(uint32_t p_layers) { … } uint32_t Decal::get_cull_mask() const { … } AABB Decal::get_aabb() const { … } void Decal::_validate_property(PropertyInfo &p_property) const { … } PackedStringArray Decal::get_configuration_warnings() const { … } void Decal::_bind_methods() { … } #ifndef DISABLE_DEPRECATED bool Decal::_set(const StringName &p_name, const Variant &p_value) { … } bool Decal::_get(const StringName &p_name, Variant &r_property) const { … } #endif // DISABLE_DEPRECATED Decal::Decal() { … } Decal::~Decal() { … }