godot/scene/3d/physics/joints/hinge_joint_3d.cpp

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/*  hinge_joint_3d.cpp                                                    */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "hinge_joint_3d.h"

void HingeJoint3D::_bind_methods() {}

void HingeJoint3D::set_param(Param p_param, real_t p_value) {}

real_t HingeJoint3D::get_param(Param p_param) const {}

void HingeJoint3D::set_flag(Flag p_flag, bool p_value) {}

bool HingeJoint3D::get_flag(Flag p_flag) const {}

void HingeJoint3D::_configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) {}

HingeJoint3D::HingeJoint3D() {}