godot/scene/2d/back_buffer_copy.cpp

/**************************************************************************/
/*  back_buffer_copy.cpp                                                  */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "back_buffer_copy.h"

void BackBufferCopy::_update_copy_mode() {}

#ifdef DEBUG_ENABLED
Rect2 BackBufferCopy::_edit_get_rect() const {}

bool BackBufferCopy::_edit_use_rect() const {}
#endif // DEBUG_ENABLED

Rect2 BackBufferCopy::get_anchorable_rect() const {}

void BackBufferCopy::set_rect(const Rect2 &p_rect) {}

Rect2 BackBufferCopy::get_rect() const {}

void BackBufferCopy::set_copy_mode(CopyMode p_mode) {}

BackBufferCopy::CopyMode BackBufferCopy::get_copy_mode() const {}

void BackBufferCopy::_validate_property(PropertyInfo &p_property) const {}

void BackBufferCopy::_bind_methods() {}

BackBufferCopy::BackBufferCopy() {}

BackBufferCopy::~BackBufferCopy() {}