godot/scene/2d/multimesh_instance_2d.cpp

/**************************************************************************/
/*  multimesh_instance_2d.cpp                                             */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "multimesh_instance_2d.h"

void MultiMeshInstance2D::_notification(int p_what) {}

void MultiMeshInstance2D::_bind_methods() {}

void MultiMeshInstance2D::set_multimesh(const Ref<MultiMesh> &p_multimesh) {}

Ref<MultiMesh> MultiMeshInstance2D::get_multimesh() const {}

void MultiMeshInstance2D::set_texture(const Ref<Texture2D> &p_texture) {}

Ref<Texture2D> MultiMeshInstance2D::get_texture() const {}

#ifdef DEBUG_ENABLED
Rect2 MultiMeshInstance2D::_edit_get_rect() const {}
#endif // DEBUG_ENABLED

MultiMeshInstance2D::MultiMeshInstance2D() {}

MultiMeshInstance2D::~MultiMeshInstance2D() {}