#include "audio_stream_player.h"
#include "audio_stream_player.compat.inc"
#include "scene/audio/audio_stream_player_internal.h"
#include "servers/audio/audio_stream.h"
void AudioStreamPlayer::_notification(int p_what) { … }
void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) { … }
bool AudioStreamPlayer::_set(const StringName &p_name, const Variant &p_value) { … }
bool AudioStreamPlayer::_get(const StringName &p_name, Variant &r_ret) const { … }
void AudioStreamPlayer::_get_property_list(List<PropertyInfo> *p_list) const { … }
Ref<AudioStream> AudioStreamPlayer::get_stream() const { … }
void AudioStreamPlayer::set_volume_db(float p_volume) { … }
float AudioStreamPlayer::get_volume_db() const { … }
void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) { … }
float AudioStreamPlayer::get_pitch_scale() const { … }
void AudioStreamPlayer::set_max_polyphony(int p_max_polyphony) { … }
int AudioStreamPlayer::get_max_polyphony() const { … }
void AudioStreamPlayer::play(float p_from_pos) { … }
void AudioStreamPlayer::seek(float p_seconds) { … }
void AudioStreamPlayer::stop() { … }
bool AudioStreamPlayer::is_playing() const { … }
float AudioStreamPlayer::get_playback_position() { … }
void AudioStreamPlayer::set_bus(const StringName &p_bus) { … }
StringName AudioStreamPlayer::get_bus() const { … }
void AudioStreamPlayer::set_autoplay(bool p_enable) { … }
bool AudioStreamPlayer::is_autoplay_enabled() const { … }
void AudioStreamPlayer::set_mix_target(MixTarget p_target) { … }
AudioStreamPlayer::MixTarget AudioStreamPlayer::get_mix_target() const { … }
void AudioStreamPlayer::_set_playing(bool p_enable) { … }
void AudioStreamPlayer::set_stream_paused(bool p_pause) { … }
bool AudioStreamPlayer::get_stream_paused() const { … }
Vector<AudioFrame> AudioStreamPlayer::_get_volume_vector() { … }
void AudioStreamPlayer::_validate_property(PropertyInfo &p_property) const { … }
bool AudioStreamPlayer::has_stream_playback() { … }
Ref<AudioStreamPlayback> AudioStreamPlayer::get_stream_playback() { … }
AudioServer::PlaybackType AudioStreamPlayer::get_playback_type() const { … }
void AudioStreamPlayer::set_playback_type(AudioServer::PlaybackType p_playback_type) { … }
void AudioStreamPlayer::_bind_methods() { … }
AudioStreamPlayer::AudioStreamPlayer() { … }
AudioStreamPlayer::~AudioStreamPlayer() { … }