#include "resource_format_text.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/missing_resource.h"
#include "core/object/script_language.h"
void ResourceLoaderText::_printerr() { … }
Ref<Resource> ResourceLoaderText::get_resource() { … }
Error ResourceLoaderText::_parse_sub_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { … }
Error ResourceLoaderText::_parse_ext_resource_dummy(DummyReadData *p_data, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { … }
Error ResourceLoaderText::_parse_sub_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { … }
Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { … }
Ref<PackedScene> ResourceLoaderText::_parse_node_tag(VariantParser::ResourceParser &parser) { … }
Error ResourceLoaderText::load() { … }
int ResourceLoaderText::get_stage() const { … }
int ResourceLoaderText::get_stage_count() const { … }
void ResourceLoaderText::set_translation_remapped(bool p_remapped) { … }
ResourceLoaderText::ResourceLoaderText() : … { … }
void ResourceLoaderText::get_dependencies(Ref<FileAccess> p_f, List<String> *p_dependencies, bool p_add_types) { … }
Error ResourceLoaderText::rename_dependencies(Ref<FileAccess> p_f, const String &p_path, const HashMap<String, String> &p_map) { … }
void ResourceLoaderText::open(Ref<FileAccess> p_f, bool p_skip_first_tag) { … }
Error ResourceLoaderText::get_classes_used(HashSet<StringName> *r_classes) { … }
String ResourceLoaderText::recognize_script_class(Ref<FileAccess> p_f) { … }
String ResourceLoaderText::recognize(Ref<FileAccess> p_f) { … }
ResourceUID::ID ResourceLoaderText::get_uid(Ref<FileAccess> p_f) { … }
Ref<Resource> ResourceFormatLoaderText::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { … }
void ResourceFormatLoaderText::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const { … }
void ResourceFormatLoaderText::get_recognized_extensions(List<String> *p_extensions) const { … }
bool ResourceFormatLoaderText::handles_type(const String &p_type) const { … }
void ResourceFormatLoaderText::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) { … }
String ResourceFormatLoaderText::get_resource_type(const String &p_path) const { … }
String ResourceFormatLoaderText::get_resource_script_class(const String &p_path) const { … }
ResourceUID::ID ResourceFormatLoaderText::get_resource_uid(const String &p_path) const { … }
bool ResourceFormatLoaderText::has_custom_uid_support() const { … }
void ResourceFormatLoaderText::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) { … }
Error ResourceFormatLoaderText::rename_dependencies(const String &p_path, const HashMap<String, String> &p_map) { … }
ResourceFormatLoaderText *ResourceFormatLoaderText::singleton = …;
String ResourceFormatSaverTextInstance::_write_resources(void *ud, const Ref<Resource> &p_resource) { … }
String ResourceFormatSaverTextInstance::_write_resource(const Ref<Resource> &res) { … }
void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant, bool p_main) { … }
static String _resource_get_class(Ref<Resource> p_resource) { … }
Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) { … }
Error ResourceLoaderText::set_uid(Ref<FileAccess> p_f, ResourceUID::ID p_uid) { … }
Error ResourceFormatSaverText::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) { … }
Error ResourceFormatSaverText::set_uid(const String &p_path, ResourceUID::ID p_uid) { … }
bool ResourceFormatSaverText::recognize(const Ref<Resource> &p_resource) const { … }
void ResourceFormatSaverText::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const { … }
ResourceFormatSaverText *ResourceFormatSaverText::singleton = …;
ResourceFormatSaverText::ResourceFormatSaverText() { … }