godot/scene/resources/video_stream.cpp

/**************************************************************************/
/*  video_stream.cpp                                                      */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "video_stream.h"

#include "core/config/project_settings.h"
#include "servers/audio_server.h"

// VideoStreamPlayback starts here.

void VideoStreamPlayback::_bind_methods() {}

VideoStreamPlayback::VideoStreamPlayback() {}

VideoStreamPlayback::~VideoStreamPlayback() {}

void VideoStreamPlayback::stop() {}

void VideoStreamPlayback::play() {}

bool VideoStreamPlayback::is_playing() const {}

void VideoStreamPlayback::set_paused(bool p_paused) {}

bool VideoStreamPlayback::is_paused() const {}

double VideoStreamPlayback::get_length() const {}

double VideoStreamPlayback::get_playback_position() const {}

void VideoStreamPlayback::seek(double p_time) {}

void VideoStreamPlayback::set_audio_track(int p_idx) {}

Ref<Texture2D> VideoStreamPlayback::get_texture() const {}

void VideoStreamPlayback::update(double p_delta) {}

void VideoStreamPlayback::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {}

int VideoStreamPlayback::get_channels() const {}

int VideoStreamPlayback::get_mix_rate() const {}

int VideoStreamPlayback::mix_audio(int num_frames, PackedFloat32Array buffer, int offset) {}

/* --- NOTE VideoStream starts here. ----- */

Ref<VideoStreamPlayback> VideoStream::instantiate_playback() {}

void VideoStream::set_file(const String &p_file) {}

String VideoStream::get_file() {}

void VideoStream::_bind_methods() {}

VideoStream::VideoStream() {}

VideoStream::~VideoStream() {}

void VideoStream::set_audio_track(int p_track) {}