godot/scene/resources/world_2d.cpp

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/*  world_2d.cpp                                                          */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include "world_2d.h"

#include "core/config/project_settings.h"
#include "scene/2d/camera_2d.h"
#include "scene/2d/visible_on_screen_notifier_2d.h"
#include "scene/main/window.h"
#include "servers/navigation_server_2d.h"
#include "servers/physics_server_2d.h"
#include "servers/rendering_server.h"

RID World2D::get_canvas() const {}

RID World2D::get_space() const {}

RID World2D::get_navigation_map() const {}

PhysicsDirectSpaceState2D *World2D::get_direct_space_state() {}

void World2D::_bind_methods() {}

void World2D::register_viewport(Viewport *p_viewport) {}

void World2D::remove_viewport(Viewport *p_viewport) {}

World2D::World2D() {}

World2D::~World2D() {}