godot/modules/gdscript/tests/scripts/completion/get_node/local_typehint/native_local_typehint.cfg

[output]
include=[
    ; Node
    {"display": "add_child"},
    {"display": "owner"},
    {"display": "child_entered_tree"},

    ; AnimationPlayer
    {"display": "autoplay"},
    {"display": "play"},
    {"display": "animation_changed"},
]