namespace GodotTools
{
public enum ExternalEditorId : long
{
None,
VisualStudio, // TODO (Windows-only)
VisualStudioForMac, // Mac-only
MonoDevelop,
VsCode,
Rider,
CustomEditor
}
}
namespace GodotTools
{
public enum ExternalEditorId : long
{
None,
VisualStudio, // TODO (Windows-only)
VisualStudioForMac, // Mac-only
MonoDevelop,
VsCode,
Rider,
CustomEditor
}
}