namespace GodotTools.Build
{
public class BuildDiagnostic
{
public enum DiagnosticType
{
Hidden,
Info,
Warning,
Error,
}
public DiagnosticType Type { get; set; }
public string? File { get; set; }
public int Line { get; set; }
public int Column { get; set; }
public string? Code { get; set; }
public string Message { get; set; } = "";
public string? ProjectFile { get; set; }
}
}