godot/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj

<Project Sdk="Microsoft.NET.Sdk">
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    <TargetFramework>net6.0</TargetFramework>
    <!-- Specify compile items manually to avoid including dangling generated items. -->
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  </PropertyGroup>
  <Import Project="GenerateGodotNupkgsVersions.targets" />
</Project>