using Xunit;
namespace Godot.SourceGenerators.Tests;
public class ScriptPropertiesGeneratorTests
{
[Fact]
public async void ExportedFields()
{
await CSharpSourceGeneratorVerifier<ScriptPropertiesGenerator>.Verify(
new string[] { "ExportedFields.cs", "MoreExportedFields.cs" },
new string[] { "ExportedFields_ScriptProperties.generated.cs" }
);
}
[Fact]
public async void ExportedProperties()
{
await CSharpSourceGeneratorVerifier<ScriptPropertiesGenerator>.Verify(
"ExportedProperties.cs",
"ExportedProperties_ScriptProperties.generated.cs"
);
}
[Fact]
public async void OneWayPropertiesAllReadOnly()
{
await CSharpSourceGeneratorVerifier<ScriptPropertiesGenerator>.Verify(
"AllReadOnly.cs",
"AllReadOnly_ScriptProperties.generated.cs"
);
}
[Fact]
public async void OneWayPropertiesAllWriteOnly()
{
await CSharpSourceGeneratorVerifier<ScriptPropertiesGenerator>.Verify(
"AllWriteOnly.cs",
"AllWriteOnly_ScriptProperties.generated.cs"
);
}
[Fact]
public async void OneWayPropertiesMixedReadOnlyWriteOnly()
{
await CSharpSourceGeneratorVerifier<ScriptPropertiesGenerator>.Verify(
"MixedReadOnlyWriteOnly.cs",
"MixedReadOnlyWriteOnly_ScriptProperties.generated.cs"
);
}
[Fact]
public async void ScriptBoilerplate()
{
await CSharpSourceGeneratorVerifier<ScriptPropertiesGenerator>.Verify(
"ScriptBoilerplate.cs",
"ScriptBoilerplate_ScriptProperties.generated.cs", "OuterClass.NestedClass_ScriptProperties.generated.cs"
);
}
[Fact]
public async void AbstractGenericNode()
{
await CSharpSourceGeneratorVerifier<ScriptPropertiesGenerator>.Verify(
"AbstractGenericNode.cs",
"AbstractGenericNode(Of T)_ScriptProperties.generated.cs"
);
}
}