using Godot;
public partial class ExportDiagnostics_GD0103 : Node
{
[Export]
public readonly string {|GD0103:ReadOnlyField|};
[Export]
public string {|GD0103:ReadOnlyProperty|} { get; }
}
using Godot;
public partial class ExportDiagnostics_GD0103 : Node
{
[Export]
public readonly string {|GD0103:ReadOnlyField|};
[Export]
public string {|GD0103:ReadOnlyProperty|} { get; }
}