using Godot;
public partial class ExportDiagnostics_GD0101 : Node
{
[Export]
public static string {|GD0101:StaticField|};
[Export]
public static int {|GD0101:StaticProperty|} { get; set; }
}
using Godot;
public partial class ExportDiagnostics_GD0101 : Node
{
[Export]
public static string {|GD0101:StaticField|};
[Export]
public static int {|GD0101:StaticProperty|} { get; set; }
}