using System.Threading.Tasks;
using Xunit;
namespace Godot.SourceGenerators.Tests;
public class ClassPartialModifierTest
{
[Fact]
public async Task ClassPartialModifierCodeFixTest()
{
await CSharpCodeFixVerifier<ClassPartialModifierCodeFixProvider, ClassPartialModifierAnalyzer>
.Verify("ClassPartialModifier.GD0001.cs", "ClassPartialModifier.GD0001.fixed.cs");
}
[Fact]
public async void OuterClassPartialModifierAnalyzerTest()
{
await CSharpAnalyzerVerifier<ClassPartialModifierAnalyzer>.Verify("OuterClassPartialModifierAnalyzer.GD0002.cs");
}
}