godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Tests/Extensions.cs

using System.Reflection;
using Microsoft.CodeAnalysis;

namespace Godot.SourceGenerators.Tests;

public static class Extensions
{
    public static MetadataReference CreateMetadataReference(this Assembly assembly)
    {
        return MetadataReference.CreateFromFile(assembly.Location);
    }
}