extends Node
const A = preload ("res://completion/class_a.notest.gd")
func _ready() -> void:
var a := A.new()
var tween := get_tree().create_tween()
tween.tween_property(a, "➡")
extends Node
const A = preload ("res://completion/class_a.notest.gd")
func _ready() -> void:
var a := A.new()
var tween := get_tree().create_tween()
tween.tween_property(a, "➡")