godot/modules/gdscript/tests/scripts/completion/common/no_completion_in_string.gd

# godotengine/godot#62945
extends "res://completion/class_a.notest.gd"

signal test_signal_1(a)
signal test_signal_2(a: int)

var test_var_1
var test_var_2: int

func test_func_1(t):
    pass

func test_func_2(t: int) -> void:
    pass

func _init(test_parameter_1, test_parameter_2: String):
    var local_test_var_1
    var local_test_var_2: int
    var a = "➡"